LAVINIA STATE RP RULES AND GUIDELINES
On this page, all rules, policies, and expectations for players, within the LSRP Discord spaces, RedM server, and all subsequently owned spaces, are listed. Players are expected to thoroughly read through the entire page at least once. Ignorance to the rules will not be a tolerated excuse in the case of infringements. Loop-holing or intentionally skirting established rules will be treated as full rule-breaks.
​
By joining our community Discord, you agree to abide by all rules and guidelines listed on this page. Questions, concerns, and any other queries related to the server rules may be asked within the community's Discord server, within allotted channels or privately opened tickets.
1.0 | Community Conduct
Players are to be treated with decency and respect. While the server may explore unethical themes of the era in which it is set, these topics and themes will not be allowed to bleed into community spaces or out-of-character chat, under any circumstances. Lines must be drawn between in-character and out-of-character interaction. Public call-outs, personal attacks, or otherwise attempting to start fights or publicly shame community members will not, under any circumstance, by tolerated. Directing hateful words or actions at other communities will fall under this rule.
​
Lavinia State Roleplay reserves the right to consider all evidence in relation to the community.
​​
​​
2.0 | Staff Conduct
LSRP staff are volunteers, and are to be treated with the same decency and respect as the overall playerbase. Staff reserve the right to police rule-breaks on-server and within the community Discord, with all decisions being considered final - in case of mishandling, please open a Staff Report via the community Discord to ensure investigation.
​
Staff may not be privately messaged by any method in regards to server matters.
​
3.0 | Safety, Inclusion, and Zero-Tolerance Policy
The LSRP community is dedicated to creating a space to explore harsh historical themes within a safe, comfortable out-of-character community. We pride ourselves on welcoming all facets of the LGBTQIA+ community, neurodivergent players, BIPOC and more, allowing players of every identity to play without fear.
​
To ensure the community stays a safe-space, we maintain a strict zero-tolerance policy on certain factors. These include:
​
-
The participation of any players under the age of 18 years in our community.
-
The introduction of out-of-character hate-speech, racism, misogyny/misandry, homophobia or transphobia.
-
The participation of any player affiliated with real-world hate-groups (Nazi, KKK, etc.) or the introduction and/or mention of these groups in-character.
-
The participation of any player with history of sexual assault, including sexual content related to minors, necrophilia, or bestiality, or the introduction and/or mention of this content in-character.
-
The introduction of out-of-character threats, targeting, or harassment in any form.
-
The introduction of out-of-character debates containing political, religious, or potentially upsetting content.
​
Players violating the above restrictions will be banned from the community without the chance for appeal.
​​
4.0 | METAGAMING
Metagaming, the use of information learned in an out-of-character or unrealistic fashion for in-character actions, is not allowed. Characters may not gain knowledge from sources outside of roleplay. Similarly, assets, information, and affiliations may not be transferred between characters. Characters under the same player may know each other in passing, but may not affect one another's roleplay in meaningful ways.
5.0 | POWERGAMING
Powergaming, the utilization of unrealistic or far-fetched roleplay, refusing consequences, failing to roleplay realistic fear, forcing actions upon another player, or otherwise playing with a mentality to ‘win’ or be the best, is not allowed. The utilization of game-mechanics to cheat death, listen in on conversations in closed-off areas, or other such exploitation fall under this rule.
6.0 | DEATHMATCHING
Deathmatching, the act of engaging in combat with a player without viable roleplay and realistic motivation and escalation, is not allowed. All combat must be prefaced with proper story development and purpose.
7.0 | EXPLOITATION
The use of bugs, exploits, and 3rd Party software, such as aimbots, artificial-intelligence writing tools, and more to gain an advantage in-game is not allowed. All suspected bugs and exploits must be reported to the proper channel within the Community Discord.
Abusing or exploiting any script that is suspected to be a bug will be considered a breach of this rule. Failing to report, or logging/ respawning mid-scene with intent to avoid consequences, is, additionally, a breach of the rule.
8.0 | ACCURATE PORTRAYAL
LSRP takes place in the late 1800s, a sensitive time in the United State's history between the Civil War and the surge of the 1900. The roleplay, presentation, and portrayal of all characters must remain believable and respectful to historical facts and common sense of the era.
Players are expected to speak in historically-appropriate lingo, wear appropriate clothing, choose period-appropriate names for their characters, and treat minority characters as fleshed-out individuals with authentic lives and experiences rather than stereotypes. The core principle is an easy one to follow: Be kind, be respectful, do your research, and play your character to the fullest.
​​​
8.1 | CHARACTER STANDARDS
All player-characters must be 21 years of age, unrelated to any known historical or fictional figures. Characters under the age of 21 may exist off-screen as non-player characters, mentioned and never brought into active roleplay.
Alternate character slots and non-player characters may be utilized to extend families and factions within the limitations of the server's meta rules.
8.2 | SECOND CHANCE
The second chance store, also known as the 'barbershop' may be freely utilized to change character appearances at any time. Drastic and unrealistic changes (such as changing ethnicity, full haircolor, full beard after clean-shaven the day before, etc.) will be considered a form of powergaming.
8.3 | VALUE OF LIFE
Player-characters must acknowledge life-threatening situations with realistic behavior and risk-to-payoff ratio. Players who repeatedly behave unrealistically in the face of danger may be subject to forced character-kill by staff.
​
Characters dropped to unconsciousness (mechanical death) must roleplay injury for a period of 24 hours. Initiating PvP combat during this 24 hour period will be counted as NVL (No Value of Life). Similarly, characters at severe disadvantage (a pregnant woman fighting a huge man, a single traveler turning his gun on an entire gang of robbers, etc.) will be counted under the NVL clause.
8.4 | NPC ACKNOWLEDGEMENT
NPCs (non-player characters) including riders, wagons, townspeople, horses, and wildlife are to be considered in-roleplay, and must be taken into account when considering the realism of an action. Committing crimes on a busy street or guarded house would be considered unrealistic behavior, while taking it to an alleyway or off of the main road and threatening any nearby NPCs into silence would be considered realistic.
9.0 | LIMITED THEMES
Limited Themes encompass aspects of roleplay that are allowed, but must be performed tastefully and with proper consent from involved players in the scene. As stated on their career pages, players holding Medical or Law positions are automatically opted-in as consenting for all Limited Themes.
​
Limited Themes include:
-
Cannibalism
-
Graphic Injury / Gore
-
Incestuous Themes *
-
Miscarriage / Child Death *
-
Mutilation / Disfigurement
-
Domestic Abuse / Child Abuse *
-
Lynchings / Slurs / Racially-motivated Violence *
-
Slavery / Trafficking *
-
Suicide / Self-Harm
​
Items marked with a * may be mentioned or implied but may not be played out on-server under any circumstance.
​
If content does not fall under a limited or banned theme but feels questionable, players are encouraged to pause, get consent from their scene-partners, and discuss before continuing.
10.0 | PvP Combat Ettiquette
Player Versus Player Combat requires substantial escalation through roleplay. Before firing, a /cme or /cmelong must be announced, signifying the beginning of combat. Once one side of the conflict drops the intent, all present players - including witnesses - may choose to fight, flee, surrender, or observe as they see fit. Players who wish to join an active combat who were not witness to the initial intent must issue their own /cme to join.
​
​
​
